Tag: Add tags

Results

  • Home Page

    h1. Daytar Leamay [[File:571540 | class=media-item-align-none | two-moons-36850.jpg]] Welcome to the kingdom of Daytar Leamay, a Provence of the world of [[Starholm]]. Daytar Leamay is a fully functioning campaign setting for any fantasy adventures. …

  • DM info Daytar Leamay

    Below you will find the DM's Map which includes the locations of adventures, standing stone sites and anything else that is not common knowledge. You can also use the Maps tab to get a better view of the Daytar Leamay DM's map. |DM's Tools| Kingdom …

  • Organizations

    There are many organizations throughout the kingdom. Here is a list of the major groups. | Military Groups|Places of Learning|Other Groups| |[[The Silver Swords]]|[[The Albright Military Academy]]|[[Druid council]]| |[[The …

  • Books

    Whenever necessary I have included the book references for your convince. Here is a list of the abbreviations and notations you will see. Generally speaking the books title is abbreviated followed by a page reference i.e.: PHB3.5 pg45 |Dungeons and …

  • Hammerdrier

    [[File:695451 | class=media-item-align-none | hammerdrier.JPG]] Large City, Population: 20,000 History: unlike most dwarven cities, Hammerdrier is not an under-mountain city. 2000 years ago the mountain they now call home erupted into a …

  • Monsters

    Here are all the monster I have created for this world so far. Some are totally new creatures, some are hybrids of other known beasts. All book references are there for you to find how they were created. Organized by CR: | *< CR 1*|Size|Type|CR| | …

  • Environment

    [[File:87138 | class=media-item-align-none | DaytarLemayPlayersMap_copy.JPG]] ----------------------------------------------------------------------------------- Western Grasslands : The grand majority of the western kingdom is made up of …

  • Equipment

    [[Starting equipment kits]]: Here I have included a quick list of starting equipment for adventurers for every budget level. New Equipment: Most equipment is covered in the [[Books | Players handbook or Core Rule Book]], but here are a few …

  • Laws

    In the kingdom of Daytar Leamay the written laws are enforced as follows: 1: The enforcement of written law: Within the Kingdom the written law applies to all peoples within the kingdom. With the exception of the reigning King or Queen, or their …

  • Firebug

    !http://cdn.obsidianportal.com/assets/114580/Firebug.JPG(Firebug)!!http://cdn.obsidianportal.com/assets/114581/Fire_bug2.JPG(Fire bug2)! CR: 1 Animated Object/dungeon/any Alignment: TN/ Size: Small Initiative: + 1 Senses: Blind, tremor sense 60' …

  • The Nails

    History: The nails was founded only 40 years ago at the beginning of the reign of the new [[Justiciar Lennhis Ogmain]] (LE) in [[Notgam]]. A Mean and vicious man he runs the city through his view of absolute law. Criminals of any kind are rounded …

  • Shadows Breath

    History: Some would say some form of this group has always existed, but its current incarnation its been around since the founding of the city of [[Hammerdrier]], over 800 yrs ago. These few dwarves choose to focus their lives not on mining or …

  • Fugu Clan

    History Exiled from the kingdom of Gah far to the east, Sur Gam had nothing better to do but bring his criminal organizational skills and begin recruiting. Soon he had a small but lethal force to rule the underbelly of the city with. he keeps the …

  • The Cannibal Cooking Club

    History: This unusual group was only created about 10 years ago by a very bored vampire-succubus named [[Zan|Zannadu]] Since he was stuck on the material plane he figured why not have a little fun. He then met [[Ooga Spearchucker|Ooga]] and their …

  • The horselord clans

    History It is generally believed that the Horse Lord clans were the first humans to live in Daytar Leamay and the original founders of [[Keryes Grace]]. Much like the American plains Indians they ride free of most social conventions and prefer a …

  • The Caravans

    History Some ancient texts have suggested that while [[The horselord clans]] where the first humans in Daytar Leamay The Caravan folk were the founders of modern civilization. They crossed over [[The Badlands]] to the west from [[Starholm| …

  • Government

    The Kingdom of Daytar Leamay is run as a feudal monarchy. Unlike the historic versions of this system, upward mobility is a lot more achievable. Many Lords, ladies and lower ranked officials gained their title or rank through their adventuring reputation. …

  • NPC text

    Here is where you will find the voices of all the communities, they are listed by which city or town they reside in. NPC's with full stat blocks have (whenever possible) both 3.5 and pathfinder stats. Those NPC's that wander or do not live in a city are …

  • Miner's Helmet

    Due to the dangerous nature of the profession, the richest miners often have a helmet created for them to keep them safe. This helmet has a quartz crystal attached to the front that is enchanted with a light spell that can be turned on or off as the …

  • WereJaguar

    [[File:570856 | class=media-item-align-none | ab8e3ee14c5fe7eb468f5b9cded9047b.jpg]] click here for [[WereJaguar 50|D&D 5.0 stats]] Were Jaguar Race (The Paymar Family kin): *Personality:* The decedents of the Paymars are all taught from a …

  • The Red Boar Guild

    [[File:492991 | class=media-item-align-none | Red_Boar_Guild.jpg]] History: The Red boar guild is an exclusive bounty hunter guild. They were founded by the previous king, Patter Harramany. The Guilds charter is to hunt down those who have fled …

  • Sir Reginald DeKerry

    [[File:619880 | class=media-item-align-none | sir_dekerry.jpg]] Name Sir Reginald DeKerry (Human, Caviler/7 {retired}) Red Boars Guild (Recruiter/Handler) CR: 7 Human/ Any/ Any Alignment: CG / Size: Med Initiative: + 0 Senses: sight, perception + …

  • Cesey Paymar

    [[File:681158 | class=media-item-align-none | a824df8ef7c32e58db379b2a7923264e.jpg]] *Lady Cesey Paymar* (Were jaguar, Sorcerer [[Lycanthrope Bloodline | Lycanthrope Bloodline]]-6) CR:8 Monstrous humanoid/ Urban/ Any CG/ Med/ Monstrous humanoid …

  • Richard Egian

    [[File:620255 | class=media-item-align-none | c29e864b1e1f157b8078db1ccb0bb862.jpg]] Name Richard Egian (human cavalier {lion} 5) CR: humanoid/ Any/ Any CG/ Med/ Human Initiative:+ 2 Senes: sight, perception + 1 Defences: AC: 19 (+ 2 dex, + 6 …

  • The Mauwian Peoples Republic

    *History:* 250 years ago, in the [[History of the kingdom | Mauwti War]], Daytar Lemay annexed the kingdom of Mauw, which is now known as the Eastern Provence. Some hard feelings exist and there are still rumblings of rebellion in the east, mostly created …

  • The Ti Dar Monastery

    !http://cdn.obsidianportal.com/assets/118542/tigers-nest-monastery-2.jpg(Tigers nest monastery 2)! !http://cdn.obsidianportal.com/assets/118547/Taktshang-Monaster.jpg(Taktshang monaster)! History: A reasonably new addition the Ti’dar monastery …

  • The Amazons

    *Ranger Archetype* Generally speaking this class is not available in Daytar Leamay, however [[Mistress Kyera]] the mayor of [[Kutzan]] is an amazon and trains her [[The Leopards|leopards]] in this style. Deep in the south past the Kingdom of [[ …

  • Lycanthrope Bloodline

    *Sorcerer blood line:* Lycanthrope some are full blooded, others share only a whisper of their ancestors powers, but the powers of shape shifting become their primary tools. A favorite of [[WereJaguar | the Paymar family]] *Class Skill:* Disguise * …

  • The Marackets

    Click here for [[Marackets 50|D&D 5.0 Stats]] (Medium Humanoid PC race) The Marackets are a race that was created hundreds of years ago by a tinkering mage. While they resemble elves in many ways they were crossed with a small flightless waterfowl. …

  • Rorrim mirror

    these large framed mirrors always come in pairs. They reflect whatever’s going on in front of its mate and vice versa. The area affected is a 15’ cone in front of the mirror. Anything stepping into this cone area is projected as a silent illusion in …

  • Shiny steel manacles

    These manacles were once used by the dwarven kingdom to restrain magic wielding prisoners. They suppress the natural spells or spell like abilities of anyone wearing them. They can only be open or locked with the correct password. Moderate abjuration, …

  • Incense of protections

    These 2’ long sticks of incense are almost an inch thick and weigh a pound each. They come in a variety of “flavors”. Once lit they burn for 60 min and are completely consumed. They create a circle of protection 10’ around themselves against their …

  • The Lantern of citronella

    This master craft lantern is lovingly carved from wood which is soaked for days in citronella oils. The glass is engraved with magical runes and once the lantern is lit it creates a 10’ zone in which no insect can enter. This does not protect from the …

  • Frost tongs

    These cold iron smithy tools are used to quickly reduce the heat of an item held by them. They deal a single point of cold damage per round to anything they are holding. They are immune to all fire damage, even being dropped into lava. Aura: Faint …

  • Bucket of endless soapy water

    This bucket is always filled with soapy water; it will produce as much as a gallon per round. This water disappears after 24 hours. Aura moderate conjuration; CL 1st, Slot —; Price 4,000 gp; Weight 2 lbs. Requirements Craft Wondrous Item, create water; …

  • yannes

    Hamlet- Population: 267 The ancestral home of the Gnomes! Most the building here are to small for normal people to enter, but the have an inn built for visitors to the town, everything here is ½ sized. Inn: The Green cap: Excellent/expensive, (owner: …

  • Olana

    Thorp pop-157. A soot covered mining town, everything here is coated with coal dust and soot, spend more than 10 min in town, downwind of the mine and you too will have a coating of dust on you. Everyone living here has a bad cough and dark circles under …

  • Yannes

    Hamlet- Population: 267 The ancestral home of the Gnomes! Most the building here are to small for normal people to enter, but they have an inn built for visitors to the town, everything else here is ½ sized. Inn: The Green cap: Excellent/expensive, ( …

  • Jiggan Liteman

    [[File:618625 | class=media-item-align-none | bard.jpg]] Half Elf, Bard/8: *Physical Description*: A tall thin willow waif of a man his elven heritage is almost more prominent than his human side. He's pushing 100 years old and showing no tendency to …

  • Lord Fanlaz Raygar

    [[File:618642 | class=media-item-align-none | lord_fanlaz_raygar.jpg]] Human Fighter/16 (LE) *Physical Description*: Tall and sturdy, he is an imposing man, with dark hair smattered with grey, and brown eyes. Like most military men he keeps himself …

  • Captain Morgan

    [[File:618647 | class=media-item-align-none | cpt_morgan.jpg]] Human Fighter 14, (LG) *Physical Description* broader than he is tall he is both fatherly and stern. His Auburn hair and bright red well groomed goatee beard make him distinctive looking. …

  • World traits

    *World Traits unique to Daytar Leamay* traits ([[Books|PFUCa pg51]]) These background traits are unique to Daytar Leamay, some are only available through training with [[Organizations|certain groups.]] whether they begin play as members or Later join the …

  • Justiciar Lennhis Ogmain

    [[File:619903 | class=media-item-align-none | 147e9427e0508411caea8c41e1b9facd.jpg]] Human Wizard/5 LE *Physical Description*: 5'9" with dark drown hair and eyes. he always seems to have a bored look in his eyes. *Personality:* He looks down on the …

  • Sherif Painet Ogmain

    [[File:619905 | class=media-item-align-none | the_distinguished_mercenary_by_justaman78-d34fym3.jpg]] Human Fighter/8 LE *Physical Description*: 6' 4" and built like a brick house Sheriff Ogmain is made more imposing looking by shaving his head clean. …

  • Kinat Paymar

    [[File:609727 | class=media-item-align-none | kinet2.jpg]] [[WereJaguar]] Scout/10 (CG) *Physical Description*: Tall handsome, with chiseled features and rusty orange hair. Kinat is a member of a very rare blood line the [[WereJaguar]]. *Personality …

  • Hobin cell

    The Hobin Cell are a group of Gorilla urban terrorists in [[Grennta | Grennta]], dedicated to creating local chaos and disturbing the peace as much as possible. [[The Mauwian Peoples Republic]] often hires them to stir up riots and create confusion as …

  • Viscount Dibma LeClark

    [[File:619885 | class=media-item-align-none | dibma.jpg]] Tiefling Aristrocrat/8 (CG) *Physical Description*: Tall and buff with pitch black long hair and goatee, prone to wearing exaggerated cod pieces and velvet smoking jackets. *Personality*: One …

  • Airse Ledonn

    Airse takes more after his human father than his elven mother and is quite broad at the shoulder. but his fair skin and slightly pointed ears give away his ancestry. He is stern and commanding and brokers no excuses for failure. However once they earn his …

  • Lady Gresha Jommad

    Many long years ago Lady Gresha was a lovely and compassionate priestess of [[Lenndra]] but a knife in the back severing her spine left her unable to walk and nearly killed her. Left bed ridden she focused on divination magic to help find criminals like …

  • Aossif Keezil

    [[File:571246 | class=media-item-align-none | 13188d955d58c4fa2a6f7d402a3780cc.jpg]] *Aossif Keezil* Medium Human, Expert (sailor) 5, Alchemist 3 [[Books | (PFAPGpg26)]] Alignment: LN Initiative: + 3, Senses: sight, perception + 10 *Defenses:* …

  • Karl Limmac

    [[File:619894 | class=media-item-align-none | Assassins-Creed-IV-Black-FlagCH_Pirate_CharlesVane_front01_VincentGaigneux_HR.jpg]] Human Shadowdancer/16 NE *Physical Description*: Karl is a short, ugly, evil man who would as soon skin a live cat as be …

  • Don Marco

    [[File:619891 | class=media-item-align-none | 436fb3c702aeb9620c7ac2573ba96ef9.jpg]] Human wizard/9 NE *Physical Description*:A fat wizard given to wearing red velvet and tying his black beard and hair behind his head. *Personality*: He spends most …

  • Ozzlit Garmman

    [[File:619895 | class=media-item-align-none | 100250.jpg]] Halfling, Assassin/15 NE *Physical Description:* a surprisingly quiet unassuming little fellow, you'd probably never even notice. *Personality*: He is flat out brilliant and has handled the …

  • Halie Godwhen

    A sparkling and beautiful lady who will smile at you, and serve you poisoned wine. Though few give her reason to, she is a heartless bitch who would eat her own young if she thought it would serve her. She keep an eye out in the [[Trivale towns]] for new …

  • Petir Orehand

    [[File:619888 | class=media-item-align-none | f29bca66664ea7fac51c1ddc2ca8d00e.jpg]] Dwarf/Rogue 12 NE *Physical Description*: As far as dwarves go Petir is as odd as they come. weak, and sickly he doesn't much resemble his kinsmen. his beard is patchy …

  • Penguin Swarm

    [[File:622862 | class=media-item-align-none | li-620-penguin-colony-belare-2012-2013-005-700x467.jpg]] CR:2 Animal/ water/ Cold Xp: 600 TN/ tiny/ animal (swarm) Initiative: Senses: low light vision, perception + 0 *Defenses:* AC: (dex – 1,), Touch …

  • Alabaster God Statue

    [[File:557891 | class=media-item-align-none | statue-prometheus-broken-chain-unbound-39953592.jpg]] CR:3 Construct/ Any/ Any Alignment: TN / Size: Large Initiative: + 0 Senses: sight, dark vision 60’, perception - 3 *Defenses:* AC:14 (- 1 size, …

  • Armor Guard

    [[File:565486 | class=media-item-align-none | ArmorGuard.png]] CR: 2 Construct/ Any/ Any Alignment: TN / Size:Medium Initiative: + 0 Senses: sight, dark vision 60’, perception + 2 *Defenses:* AC: 20 (+ 9 full plate + 1 shield),Touch:10 ,Flat …

  • Clockwork Miner

    [[File:557901 | class=media-item-align-none | Miner.jpg]] CR:4 construct/ Any/ Any Alignment: TN / Size: M Initiative: - 1 Senses: sight, perception + 1 *Defenses:* AC:17 (- 1 dex, + 8 natural),Touch: 9 ,Flat footed: 17 HP: 30 (6d10 hd) Saves: …

  • Weakening Mist

    [[File:622882 | class=media-item-align-none | 1_edited.jpg]] CR:5 Ooze/ dungeon/ Any Alignment: CN / Size: medium Initiative: + 4 Senses: Blind sight, perception + 0 *Defenses:* AC: 14 (+ 3 deflection, + 1 haste),Touch:14 ,Flat footed: 13 HP:24 …

  • Wrecking Ball

    [[File:557908 | class=media-item-align-none | 9.jpg]] CR: 2 construct/ Any/ Any Alignment: TN / Size: Small Initiative: + 1 Senses: sight, dark vision, perception - 5 *Defenses:* AC: 16 (+ 1 dex, + 1 size, + 4 natural),Touch: 12, Flat footed: 15 …

  • Broken Ones

    [[File:557913 | class=media-item-align-none | thawn.jpg]] *3.5* Use Meenlock (MM2pg146) and "meenlock shaman":https://the-hammerdrier-campaign-arc.obsidianportal.com/wikis/meenlock-shaman *Path*: *Broken Ones* CR:3 monstrous Humanoid/ underground …

  • Fairy Eels

    [[File:557917 | class=media-item-align-none | rainboweel.jpg]] CR:3 fey/ aquatic/ temperate (PFB1pg119, PFB2pg116) Xp:800 N / Small/ fey Initiative:+ 8 Senses: low light sight, perception + 4 *Defenses:* AC: 16 (+ 4 dex, + 1 nat, + 1 size),Touch:15 …

  • Blood Raven Swarm

    [[File:622873 | class=media-item-align-none | Evil_20Crow.jpg]] CR:5 Xp:1600 CE, small magical beasts (swarm) Initiative:+ 6 Senses: dark vision 60’, low light vision, perception + 2 *Defenses:* AC: 18(+ 6 dex, + 2 size ),Touch:18 ,Flat footed: 12 …

  • Animated ballista

    [[File:557919 | class=media-item-align-none | 70851.jpg]] CR:5 animated object/ any/ any (PFBpg14) Xp: 1600 TN/ Large/ construct Initiative: Senses: sight: dark vision 60’, low light vision, perception - 5 *Defenses:* AC: 20 (+ 2 metal, + 7 natural …

  • Broken Priest of Erikki

    [[File:622886 | class=media-item-align-none | dwarf___face_by_ainaothar.jpg]] dwarven cleric of erikki level 4 + broken soul template (PFB4pg24) CR:6 Dwarf/ Any/ Any Alignment: CG{CE} / Size: M Initiative: - 1 Senses: sight, dark vision 60’ …

  • Animated Iron Maiden

    [[File:557921 | class=media-item-align-none | 98ec82282e666e35d950028ba520f09a.jpg]] CR: 4 1200xp Medium construct/ Any/ Any Alignment: TN / Size: Med Initiative: + 0 Senses: sight, perception - 5 *Defenses:* AC:16 (+ 6 natural),Touch:10 ,Flat …

  • The Summoner

    Human worm that walks summoner: 7 CR:9 vermin/ mountains/ Temperate (PFAPGpg54, PFB2pg286) Xp:6400 NE/ Med/ Vermin (augmented human) Initiative: + 5 Senses: dark vision 60’, blind site 30’, perception + 10 *Defenses:* AC: 16 (+ 4 dex,+ 2 insight {+ …

  • Master Xin Po

    [[File:587544 | class=media-item-align-none | monk_study_5_by_crying_man.jpg]] Human Monk/19 Ki mystic. devotee of [[Kellan | Kellan]] LN *Physical Description*: Aged and bent he does not look like he could perform amazing acts of strength and …

  • Refann Leck

    [[File:587530 | class=media-item-align-none | Nha-Trang-woman-countryside-farmer-Thiery-Beyne-NOI-Pictures-250.jpg]] Tiefling Monk ([[Boulder style 50|Boulder style]] )/16 NE *Physical Description*: His Black hair and pale grey skin are often covered …

  • Sunna Ka

    [[File:587531 | class=media-item-align-none | b97d8319294fd1c1146d002cdfedd5b2.jpg]] 1/2 orc Monk [[Bell style]]/15 LG *Physical Description*: 6'5" light green skin serious under bite. Sunna is an exceptionally physical man who looks like he could eat …

  • Tyrral Leafsong

    [[File:587546 | class=media-item-align-none | forest_monk_by_thethrash87.jpg]] Elf Monk/12 (4 winds) LG *Physical Description*: Tall and lean even for an elf, Fit and in his prime Tyrral is a formidable opponent. His gleaming golden hair and sapphire …

  • Sy Maywone

    [[File:587547 | class=media-item-align-none | 5de359a98d304ebf80e7343ac843e7b9.jpg]] Human Cleric/12 {[[Kellan]]} LG *Physical Description*: Strongly built but little charisma, Sy can endure anything. His hair may have greyed and his green eyes may be …

  • Sir Loyron Mig

    [[File:690012 | class=media-item-align-none | 9b2bbe48e4aa17b9084af01f5ce912a4.jpg]] Human Adept/9 TN *Physical Description*: Not particularly good looking nor sociable, he is pale and greying. His once noble features wrinkling and fading. * …

  • Jo ill

    [[File:587549 | class=media-item-align-none | jo_ill.jpg]] Human Monk/1 LG *Physical Description*: Young fresh lad with bright eyes and an earnest desire to please. *Personality*: Jo Ill came to the monastery last year when he carried his bell from [[ …

  • Bell style

    [[File:574598 | class=media-item-align-none | the-bell-tower-04.jpg]] Monk Archtype ([[Books|PFAPGpg110]]) Bell style is taught at [[The Ti Dar Monastery]] by Master [[Sunna Ka]]. This style of training includes beating their fists on the brass bells …

  • Allon Silverbeard

    [[File:562442 | class=media-item-align-none | b9d29aa569b995cb3ca8c113314e4802.jpg]] *Leader: Human Rogue 8th*: A stocky and muscled man with a thick beard and a series of large twisting scars on his forearms. He wears a colorful bandana and vest over …

All Tags