Spells

Arcane Spells

name school level Description
Color Illusion Wiz 0, Sorc 0 Creates a patch of color
Lighter Conjuration Wiz 0, Sorc 0 Creates a small flame
Amplify sound Illusion Wiz1, Sorc1, Bard1 Creates a loud cone of sound
Bone armor Necromancy Wiz/ sorc 1, witch 1 + 2/4 lvls Natural armor
Lighting wingtips Evocation Wiz/Sorc 2 Witch 2 1d6 electricity/lvl + daze
Illusory Arena Illusion Wiz/Sorc 2 You create a dueling arena
Snow Shelter conjuration (creation) sorc/wiz 2, sum 2, witch 2 You create a shelter packed snow similar to an igloo
Mirror Stride Conjuration Wiz/sorc 5 transport yourself between mirrors

Divine Spells

Lure enchantment Dr 1,Rng 1, witch1 draws 1d4 animals/hour to a location
Filila’s Garden conjuration Druid 2, cleric 2 Creates a veggie garden
Snow Shelter conjuration (creation) cl 2, dr 2, rng 2 You create an igloo
Unbreakable contract law/necromancy Cl 5 A lethal contract to break
Call of the herd enchantment Cl 7, Dr 7 All animals come to your call and do your bidding

Spells

The Kingdom of Daytar Leamay KrisW