Shadows Breath

Some would say some form of this group has always existed, but its current incarnation its been around since the founding of the city of Hammerdrier, over 800 yrs ago. These few dwarves choose to focus their lives not on mining or production but rather on the seedier side of life. They steal, they extort and they lie (often). Their function in this somewhat closed society is to balance the nobility and keep everyone in check. If there’s a dirty job to get done the shadows breath will take care of it for you. If you need something “retrieved” they’ll conveniently “find” it for you, all the while they’ll be picking your pocket. Nobody likes them, but almost everyone needs them form time to time.

Leaders and Members:

  • Petir Orehand (R12): while it may seen on the surface that the council runs the city many of its residents seek Petirs help to get things done without the legal red tape. His small but effective group of thieves and assassins, keep things between merchants and nobles in check through blackmail, bribery, extortion and other less than legal methods. While the council has been trying to get their hands on him or his associates so far they have failed.

Training and levels: keeping it to a very small number of members means that Petir does the training of each member personally for that one-on-one feel.
D&D 5.0 Backgrounds: Erikki’s Tabel Player, Thieves guild member, Gambler, Thug life, Mountain man.
Pathfinder World traits: Mountain dweller, mountain shadow, break their fingers, shadows breath member

Bases The only base is well hidden within the city of Hammerdrier.

Getting in Those who have lived in the city their whole life may apply by finding Petir. If they can get to him, he’ll consider their ability to serve him. Of course this isn’t very easy. He’s both well guarded and highly suspicious of anything unusual.

Shadows Breath

The Kingdom of Daytar Leamay KrisW