The Kingdom of Daytar Leamay
There are 2 prominent barbarian clans that live on the glacier that lies along the northern edge of the kingdom known as the Steppes as well as a third, the Gorish clan, which lives in the Darkwoods. The Hammerfall clan rules the western portion of the Steppes and the Dragonfall clan rules the eastern portion as divided by the Drivan River. Both clans have a peace treaty with the kingdom that includes a non-interference pact on their tribal lands. This treaty has been in place for 127 years, some of the younger generations are tired of being held in place and want to return to the old ways of taking and doing whatever they want.
Life on the glacier is hard and dangerous but filled with its own rewards. The clans have domestic goats, but most of their meat comes from the hunting of large very dangerous beasts that roam the Steppes, the rest of their goods come from trade with a few of the braver caravan families.
The clans are primarily made up of Orcs, 1/2 Orcs and a few humans (mostly those that didn’t agree with civilization or ran from the law). Some members of the Hammerfall clan have been lured into The Badlands by the Ice Queen who has promised them domination over “the wicked paladin king who usurps their god given rights to be free”
The Gorish Orc clans don’t care one wit about the King, or his kingdom or humans in general and are happy subgrating the smaller demi-humans like goblins and kobolds deep within the Darkwoods.
Training and Levels: None, just survive the wastelands they live in
Classes: All Barbarians ( Path of the Darksun or Path of Gorish Clan), Rangers, Warlocks with Snow walker Patron, Clerics of Leanta Darksun and Paladins with the Oath of the Darksun
Backgrounds: Any, Thug life, Mountain man, Glacier walker